POV-Ray : Newsgroups : povray.unofficial.patches : Bug in isosurface using pigment function? : Re: Bug in isosurface using pigment function? Server Time
2 Sep 2024 02:12:46 EDT (-0400)
  Re: Bug in isosurface using pigment function?  
From: Wlodzimierz ABX Skiba
Date: 25 Nov 2000 04:58:35
Message: <3a1f8d4b@news.povray.org>
Christoph Hormann wrote in message
<3A1F8692.ECF21C45@schunter.etc.tu-bs.de>...
> > Basically the distance of the nearest point on the surface, with a
> > negative sign if inside the object and a positive sign if outside.
> > This is what my proximity pattern will eventually do.
>
> proximity pattern is quite slow right now...

but don't need so much small accuracy and perhaps so big max_gradient
therefore this could be faster than pigment{object{}}
I'll tell you after (ray)tracing

ABX
VooVoo is not VooDoo -> http://www.voovoo.art.pl/


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